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Dark Elf & Redguard Stats

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Here is the full stat set of the Dark Elf

Athletics
Blade
Blunt
Destruction
Light Armor
Marksman
Mysticism

+5
+10
+5
+10
+5
+5
+5

Dark Elf

Dark Elves are the dark-skinned Elven peoples of the Eastern Empire. "Dark" is variously understood to mean "dark-skinned," "gloomy," and "ill-favored by fate." The Dunmer and their national character embrace these various connotations with enthusiasm. In the Empire, "Dark Elves" is the common usage, but in their Morrowind homeland, and among their Aldmeri brethren, they call themselves the "Dunmer". The dark-skinned, red-eyed Dark Elves combine powerful intellect with strong and agile physiques, producing superior warriors and sorcerers. On the battlefield, Dark Elves are noted for their skilled and balanced integration of swordsmen, marksmen, and war wizards. In character, they are grim, aloof, and reserved, distrusting and disdainful of other races.

Abilities:

  • Summon Ghost (duration 60, 1/day)
  • Resist Fire (75, constant effect)

Athletics
Blade
Blunt
Light Armor
Heavy Armor
Mercantile

+10
+10
+10
+5
+5
+5
Redguard

The most naturally talented warriors in Tamriel, the dark-skinned, wiry-haired Redguards of Hammerfell seem born to battle, though their pride and fierce independence of spirit makes them more suitable as scouts or skirmishers, or as free-ranging heroes and adventurers, than as rank-and-file soldiers. In addition to their cultural affinities for many weapon and armour styles, Redguards are also physically blessed with hardy constitutions and quickness of foot.

Abilities:

  • Adrenaline Rush (Fortify Agility 50, Fortify Speed 50, Fortify Strength 50, Fortify Endurance 50, Fortify Health 25, duration 60, 1/day)
  • Resist Poison (75, constant)
  • Resist Disease (75, constant)

 

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