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Imperial & Khajiit stats
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Full stat sets of Imperials & Khajiit

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Blade
Blunt
Hand to Hand
Heavy Armor
Mercantile
Speechcraft

+5
+5
+5
+5
+10
+10

Imperial

Natives of the civilized, cosmopolitan province of Cyrodiil, the Imperials are well-educated and well-spoken. Imperials are also known for the discipline and training of their citizen armies. Though physically less imposing than the other races, the Imperials have proved to be shrewd diplomats and traders, and these traits, along with their remarkable skill and training as light infantry, have enabled them to subdue all the other nations and races, and to have erected the monument to peace and prosperity that comprises the Glorious Empire.

Abilities:

  • Absorb Fatigue (100, 1/day)
  • Charm (30, 1/day)

Acrobatics
Athletics
Blade
Hand to Hand
Light Armor
Security
Sneak

+10
+5
+5
+10
+5
+5
+5

Khajiit

Khajiit hail from the province of Elsweyr and can vary in appearance from nearly Elven to the cathay-raht "jaguar men" to the great Senche-Tiger. The most common breed found in Morrowind, the suthay-raht, is intelligent, quick, and agile. Khajiit of all breeds have a weakness for sweets, especially the drug known as skooma. Many Khajiit disdain weapons in favour of their natural claws. They make excellent thieves due to their natural agility and unmatched acrobatics ability. Many Khajiit are also warriors, although this is less common among the suthay-raht.

Abilities:

  • Demoralize (100, 1/day) 
  • Night Eye (duration 30, unlimited uses)

 

 

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